Angelic Skirmisher
This might actually be a bit of sleeper hit. While not tremendously aggressively prices at cmc:6 but her effect is mighty powerful and may in fact cause see her to see Standard Constructed play. Cause lifelink or first strike ain't no things to sneeze at. Definitely need to score me a foil copy or two of this one. If only to donate one to Herr Käpitain's ever growing angel collection.
Blind Obedience
Hailed as the bane of the Kiki-Jiki, Mirror Breaker / Deceiver Exarch in Modern, not even sure if that actually works. Also steals some of the thunder away from Gatecrash's Spark Trooper. A good card, worth picking up with a nice added bonus of extorting the hell out of your opponent while keeping his or her board under control.
Frontline Medic
Aggressively priced in terms of manacost, a strong Battalion trigger and an interesting counter ability. This will be played quite a bit in the aggressive decks to come and in the sideboard of many decks.
Gideon, Champion of Justice
A very strong limited card with poor constructed potential. Sure it might occasionally be huge but most of the time it will be 'average' at best. Has no evasion so gets chump blocked every time. Dies to all kinds of removal. Not a terrible planeswalker but not as strong as Gideon Jura. The foil version do really have an awesome 3d feel to them.
Luminate Primordial
A casual Commander card. Foils of the entire Primordial cylce have a potential for great value. Otherwise a useless card that won't even necessarily make the cut in a limited deck.
Diluvian Primordial
Like the Luminate Primodial it has a great casual appeal with no real constructed appeal.
Enter the Infinite
Extremely powerful card that probably will show up in the Omniscience / Dream Halls kind of decks. And in Commander, of course. And to be honest if you resolve this one and you don't manage to win you don't deserve to win. :)
Wonderful art by Terese Nielsen that I got to get myself a foil copy of.
Realmwright
Manafixer that will see play in Standard and Modern in the budget decks. It is not like there isn't enough mana fix in the Standard environment already with all the 10 shock duels and Far Seek and such.
Simic Manipulator
A limited powerhouse for sure. Probably has some constructed potential as well. Quite an interesting card and one to keep your eye on.
Stolen Idenity
Token clone effects have the potential to extremely useful. Probably works well with the Biovisionary along with Crackling Counterpart and Clone. Cipher is an ability that has such a huge potential but at cmc6 and then needing to do combat damage to retrigger it is hard to be convinced that will happen often. Still a solid card.
Crypt Ghast
Mana doublers always have potential and this wonderful looking Crypt Ghast is no exception. Will definitely will see play in the inevitable Extort decks in Standard.
Lord of the Void
Being tremendously wrong about the playability of Grisselbrand I'm apprehensive to speculate over expensive black Demons. The effect is powerful but I don't think I'm going too far out on a limb by saying that Lord of the Void ain't no Grisselbrand.
Ogre Slumlord
This card is probably responsible for the recent run on Marrow-Gnawer. That one shot up from a $1-$3 card all the way to being a $15 card. Now obviously that is driven by the casual market (both kitchen table and Commander). Though I don't think it will be long before we'll be seeing a Pack Rat deck gnawing away at the fringes of the FNM Standards under the leadership of Ogre Slumlord.
Five-alarm Fire
In a Boros limited decks this a hugely powerful card that can win you games. Once your creatures get double strike this card can be totally devastating. In a Boros first strike Standard deck this card is pretty much an auto include to serve as removal or simply to finish the job that your creatures that have started. The only thing that is keeping it back are its two RR in its casting cost. And that you may want to put more immediate threads onto the board instead of something that needs to charge up before it does something. But when it does something it tends to be relevant.
Hellkite Tyrant
The obligatory red mythic dragon. While the others of late, with the exception of Thundermaw Hellkite, they have all been underwhelming. This one also caters strongly to the casual Commander crowd with its alternate win condition. But the fact that has flying and trample does make it a strong contender for a spot in the sideboard if there are decks that rely heavily on artifacts. So it may indeed be a sleeper hit that is now unjustly being regarded as casual dragon.
Legion Loyalist
This card will see play for sure. It probably will find its way into Legacy or Modern goblin decks. And combines nicely with the Five-Fire Alarm with its first strike.
Molten Primordial
A more expensive Zealous Conscripts that only targets creatures. Though the 6/4 haste body makes it a very, very strong limited card this isn't anywhere near relevant for constructive play.
Wrecking Ogre
A 3/3 with double strike for cmc:5. Not too terrible but not too great either. However the Bloodrush mechanic gives it an extra dimension that may make it see play in the aggressive creature based decks that will be rampant in Standard soon.
Giant Adephage
A giant insect that multiplies, has trample and an entertaining flavor text. This well definitely make its way into my Mayael, The Anima Commander deck but it doesn't win you the game like a Craterhoof Behemoth does. Casual / Commander card and a limited bomb for sure.
Gyre Sage
Probably not a very good card. You drop it turn two and use it two cast something that causes it to evolve on turn three. On turn 4 you get two mana out of it, yeah. Obviously it has the potential to grow and give you more mana every turn which is great in theory but I guess can hardly be described as reliable.
Ooze Flux
Not sure how this card could be relevant in a constructed environment. Sure, for 1G you can turn your evolved creature into an X/X green ooze when it is being targeted by removal. But it won't recover any if a board wipe hits.
Skarrg Goliath
A game winner in limited. Very narrow constructed potential. +9/+9 and trample definitely is not without charm in at the Commander table when that could make your general swing in for lethal. And a 9/9 Trampler at cmc:8 is pretty doable there as well.
Sylvan Primordial
Targeted noncreature removal. Of all of the Primordial this is by far the strongest. Helping you thin your deck by fetching non-basic forests. Pretty good and certainly want a foil one for in my Mayael, The Anima deck.
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